Today, Ken has sent us the latest package of fixes for common bugs in Synergy. Here is his changelog: Code: Synergy edt edits By Ken Put this at synergy/maps Change log ================ v1.0 2010/12/28 d1_town_01 Changed spawn location d1_town_01a Fixed spawn with no suit/weapon d2_prison_08 added timer at exit scene ep1_c17_02 added crowbar at spawn d2_coast_03 Fixed BIG TRIGGER bug ep1_c17_02a add crowbar at spawn v1.1 2010/12/28 d2_coast_* moved all jeep up that can make it spawn without upside-down d2_coast_04 Fixed unknown push trigger at the right side of the river d2_coast_07 Fixed spawn location Not noted in the changelog: Several HDR fixes. Also, with Force's efforts in his crash recovery plugin, and a few fixes by Gravity Cat, the Eendracht has been made unique. The muCosmos Eendracht server is the only server which has got 99% of the bugs fixed. We believe that this will make the Eendracht more popular than the other Synergy servers, and perhaps it will also make the community (and it's other servers more popular). That's why we want to add a second Eendracht because of the expected popularity. If you have an old machine that could run a Source Dedicated Server (preferably 24/7), then contact Refalm or Gravity Cat. Also, knowledge of setting up a SRCDS is much appreciated. That's it folks! Enjoy.
I did notice there were three Barney's at the end of the HL2 C17 part. But that's okay, since they all have big ass guns.
But still, if one of the Barney's die, the game stops and resets due to the death of an essential npc.